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- Fundamental Chess Endings
Fundamental Chess Endings
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- Müller K. & Lamprecht F.
- Gambit
- 416 blz.
- Engels
- reprinted 2017
This is a major event in chess publishing. Two German endgame experts have produced a masterly one-volume encyclopedia which covers all major endgames. It supersedes all previous works of this type by being far more accurate and readable. With new time-controls meaning that competitve games are played to a finish, it is especially important that chessplayers understand the main endgame principles, so this is no dry reference work; throughout the book, the authors emphasize the practical elements of endgame play: principles, rules of thumb and thinking methods. They have also provided a feast of detailed analysis for those looking to study the endgame in depth.
Content
008 Foreword by John Nunn
009 Preface
011 Statistics
013 Nunn Convention
014 Other Signs, Symbols and Abbreviations
016 1 The Basic Mates
016 1.1 King and Queen vs King
016 1.2 King and Rook vs King
017 1.3 King and Two Bishops vs King
017 1.4 King, Bishop and Knight vs King
019 1.5 King and Two Knights vs King and Pawn
021 2 Pawn Endings
021 2.1 King + Pawn(s) vs King
027 2.2 Small Number of Pawns
027 A) Pawns on the Same File
028 B) Pawns on Adjacent Files
030 C) Both Sides Have Passed Pawns
030 D) Geometry of the Board
031 E) King + Two Pawns vs King + Pawn
034 F) Bähr's Rule
035 G) Fortresses
037 2.3 Pawns on One Wing
040 2.4 Passed Pawns
040 A) King vs Passed Pawns
042 B) Protected Passed Pawn vs Two Passed Pawns
043 C) Protected Passed Pawn vs Passed Pawn
044 D) Outside Passed Pawn
045 E) Breakthroughs
046 2.5 Pawns on Both Wings
051 2.6 Corresponding Squares
058 3 Knight Endings
058 3.1 Knight vs Pawns
058 A) Knight vs Pawn
061 B) Knight vs Two or Three Pawns
063 C) Knight and Pawn vs King
065 D) Knight and Pawns vs Pawns
065 D1) No Passed Pawns
066 D2) Both Sides Have Passed Pawns
067 D3) Both Sides Have Several Pawns
076 3.2 Knight vs Knight
076 A) Knight + Pawn(s) vs Knight
079 B) Knight + Pawns vs Knight + Pawn(s)
079 B1) Pawns on One Wing
086 B2) Pawn Races
085 B3) Outside Passed Pawn
086 B4) Positional Advantages
093 4 Bishop Endings
093 4.1 Bishop vs Pawns
093 A) Bishop vs Pawn(s)
096 B) Fortresses
098 C) Wrong Rook's Pawn
100 D) Pawns on One Wing
102 E) The Principle of One Diagonal
103 F) Complicated Cases
107 4.2 Same-Coloured Bishop Endings
107 A) Bishop + Pawn(s) vs Bishop
110 B) Pawns on One Wing
111 C) Pawns on Both Wings
114 D) Important Motifs and Resources
118 4.3 Opposite-Coloured Bishop Endings
118 A) Bishop + Pawns vs Bishop
121 B) Fortresses
123 C) Siege Techniques
132 5 Bishop vs Knight
132 5.1 The Side with the Bishop has the Advantage
132 A) Bishop + Pawn(s) vs Knight
135 B) Extra Pawn for the Bishop
138 C) Fortresses
140 D) Open Positions
143 E) Space Advantage / Active King
144 5.2 The Side with the Knight has the Advantage
144 A) Knight + Pawn(s) vs Bishop
147 B) Extra Pawn for the Knight
149 C) Closed Positions
156 5.3 The Bishop-Pair
156 A) Two Bishops vs Two Knights
159 B) Two Bishops vs Bishop and Knight
161 6 Rook Endings
161 6.1 Rook vs Pawns
161 A) Rook vs One Pawn
164 B) Rook vs Two Pawns
164 B1) Connected Pawns
168 B2) Isolated Pawns
169 C) Rook vs Three Pawns
172 D) Rook and Pawns vs Pawns
177 6.2 Rook vs Rook
177 A) Rook and Pawn(s) vs Rook
177 A1) Rook and Pawn vs Rook
177 A1a) Basics: Philidor and Lucena Position
182 A1b) The Defending King is Cut Off Along a File
184 A1e) The Defending King is Cut Off Along a Rank
187 A1d) Rook's Pawn
187 A1d1) King in Front of its Pawn
188 A1d2) Rook in Front of its Pawn
189 A1d3) Other Situations
192 A2) Rook and Two Pawns vs Rook
192 A2a) Connected Pawns
196 A2b) Isolated Pawns
200 A2c) Two Rooks' Pawns
201 A2d) Rook's and Bishop's Pawns
204 A2e) DoubledPawns
205 B) Pawns on One Wing (no Passed Pawns)
205 B1) Rook and Pawn vs Rook and Pawn
206 B2) Rook and Two Pawns vs Rook and Pawn
211 B3) Rook and Three Pawns vs Rook and Two Pawns
212 B4) Rook and Four Pawns vs Rook and Three Pawns
216 C) Pawn Races
223 D) One Side has a Passed Pawn
223 D1) Rook's Pawn
228 D2) Knight's Pawn
231 D3) Bishop's or Centre Pawn
233 E) Pawns on Both Wings
233 E1) Positional Advantage
233 E1a) Outside Passed Pawn
234 E1b) Seventh Rank
234 E1c) Active King
236 E1d) Space Advantage
238 E1e) Better Pawn-Structur
241 E2) Material Advantage
245 F) Principles of Rook Endings
249 6.3 Double-Rook Endings
249 A) Positional Advantage / Seventh Heaven
251 B) Material Advantage
253 C) Defensive Resources
256 7 Rook vs Minor Piece(s)
256 7.1 Rook vs Knight
256 A) Rook (+Pawns) vs Knight
259 B) Knight + Pawns vs Rook
260 C) Rook + Pawn vs Knight + Pawn
260 C1) Pawns on the Same File
262 C2) Pawns on Adjacent Files
263 C3) Passed Pawns
264 D) Several Pawns on One Wing
268 E) Pawns on Both Wings
269 7.2 Rook vs Bishop
269 A) Rook (+ Pawns) vs Bishop
273 B) Bishop + Pawns vs Rook
274 C) Rook + Pawn vsBishop +Pawn
274 C1) Pawns on the Same File
278 C2) Pawns on Adjacent Files
279 C3) Passed Pawns
281 D) Several Pawns on One Wing
286 E) Pawns on Both Wings
292 7.3 Rook vs Knight and Bishop
295 8 Rook and Minor Piece vs Rook (and Minor Piece)
295 8.1 Rook and Knight vs Rook
299 8.2 Rook and Bishop vs Rook
304 8.3 Rook and Minor Piece vs Rook and Minor Piece
304 A) Rook and Knight vs Rook and Knight
307 B) Same-Coloured Bishops with One Pair of Rooks
308 C) Opposite-Coloured Bishops with One Pair of Rooks
309 D) Rook and Bishop vs Rook and Knight
313 9 Queen Endings
313 9.1 Queen vs Pawns
315 9.2 Queen vs Queen
315 A) Queen vs Queen (no pawns)
316 B) Queen + Pawn(s) vs Queen
316 B1) Drawing Zones
320 B2) Exchange of Queens, Stalemate and Underpromotion
321 C) Queen + Pawn(s) vs Queen + Pawn(s)
321 C1) Perpetual Check
323 C2) Far-Advanced Passed Pawn / Active King
324 C3) Extra Pawn
327 C4) Pawn Races
330 10 Further Queen Endings
330 10.1 Queen vs One Minor Piece
331 10.2 Queen vs Rook
331 A) Queen vs Rook (no pawns)
333 B) Queen vs Rook+ Pawn(s)
337 C) Queen + Pawn(s) vs Rook + Pawn(s)
339 10.3 Queen vs Two Minor Pieces
339 A) Queen vs Two Knights
340 B) Queen vs Bishop and Knight
340 C) Queen vs Two Bishops
341 10.4 Queen vs Rook and Minor Piece
343 10.5 Queen vs Two Rooks
346 10.6 Queen vs Three Minor Pieces
347 10.7 Queen and Minor Piece vs Queen
347 A) Queen and Knight vs Queen
349 B) Queen and Bishop vs Queen
349 10.8 Queen and Minor Piece vs Queen and Minor Piece
353 11 Endgame Strategy
353 A) Do Not Rush
354 B) Passed Pawns Must Be Pushed
354 C) KingActivity
355 D) Mismatches
356 E) The Principle of Two Weaknesses
356 F) Fight to the End
357 G) Space Advantage
358 H) General Endgame Principles
359 12 Further Exercises
366 Solutions to Exercises
366 Chapter 1
366 Chapter 2
368 Chapter 3
371 Chapter 4
375 Chapter 5
376 Chapter 6
386 Chapter 7
388 Chapter 8
390 Chapter 9
391 Chapter 10
392 Chapter 12
400 Table of Computer Database Results
407 Bibliography
409 Indexes
409 Index of Players
416 Index of Composers
Content
008 Foreword by John Nunn
009 Preface
011 Statistics
013 Nunn Convention
014 Other Signs, Symbols and Abbreviations
016 1 The Basic Mates
016 1.1 King and Queen vs King
016 1.2 King and Rook vs King
017 1.3 King and Two Bishops vs King
017 1.4 King, Bishop and Knight vs King
019 1.5 King and Two Knights vs King and Pawn
021 2 Pawn Endings
021 2.1 King + Pawn(s) vs King
027 2.2 Small Number of Pawns
027 A) Pawns on the Same File
028 B) Pawns on Adjacent Files
030 C) Both Sides Have Passed Pawns
030 D) Geometry of the Board
031 E) King + Two Pawns vs King + Pawn
034 F) Bähr's Rule
035 G) Fortresses
037 2.3 Pawns on One Wing
040 2.4 Passed Pawns
040 A) King vs Passed Pawns
042 B) Protected Passed Pawn vs Two Passed Pawns
043 C) Protected Passed Pawn vs Passed Pawn
044 D) Outside Passed Pawn
045 E) Breakthroughs
046 2.5 Pawns on Both Wings
051 2.6 Corresponding Squares
058 3 Knight Endings
058 3.1 Knight vs Pawns
058 A) Knight vs Pawn
061 B) Knight vs Two or Three Pawns
063 C) Knight and Pawn vs King
065 D) Knight and Pawns vs Pawns
065 D1) No Passed Pawns
066 D2) Both Sides Have Passed Pawns
067 D3) Both Sides Have Several Pawns
076 3.2 Knight vs Knight
076 A) Knight + Pawn(s) vs Knight
079 B) Knight + Pawns vs Knight + Pawn(s)
079 B1) Pawns on One Wing
086 B2) Pawn Races
085 B3) Outside Passed Pawn
086 B4) Positional Advantages
093 4 Bishop Endings
093 4.1 Bishop vs Pawns
093 A) Bishop vs Pawn(s)
096 B) Fortresses
098 C) Wrong Rook's Pawn
100 D) Pawns on One Wing
102 E) The Principle of One Diagonal
103 F) Complicated Cases
107 4.2 Same-Coloured Bishop Endings
107 A) Bishop + Pawn(s) vs Bishop
110 B) Pawns on One Wing
111 C) Pawns on Both Wings
114 D) Important Motifs and Resources
118 4.3 Opposite-Coloured Bishop Endings
118 A) Bishop + Pawns vs Bishop
121 B) Fortresses
123 C) Siege Techniques
132 5 Bishop vs Knight
132 5.1 The Side with the Bishop has the Advantage
132 A) Bishop + Pawn(s) vs Knight
135 B) Extra Pawn for the Bishop
138 C) Fortresses
140 D) Open Positions
143 E) Space Advantage / Active King
144 5.2 The Side with the Knight has the Advantage
144 A) Knight + Pawn(s) vs Bishop
147 B) Extra Pawn for the Knight
149 C) Closed Positions
156 5.3 The Bishop-Pair
156 A) Two Bishops vs Two Knights
159 B) Two Bishops vs Bishop and Knight
161 6 Rook Endings
161 6.1 Rook vs Pawns
161 A) Rook vs One Pawn
164 B) Rook vs Two Pawns
164 B1) Connected Pawns
168 B2) Isolated Pawns
169 C) Rook vs Three Pawns
172 D) Rook and Pawns vs Pawns
177 6.2 Rook vs Rook
177 A) Rook and Pawn(s) vs Rook
177 A1) Rook and Pawn vs Rook
177 A1a) Basics: Philidor and Lucena Position
182 A1b) The Defending King is Cut Off Along a File
184 A1e) The Defending King is Cut Off Along a Rank
187 A1d) Rook's Pawn
187 A1d1) King in Front of its Pawn
188 A1d2) Rook in Front of its Pawn
189 A1d3) Other Situations
192 A2) Rook and Two Pawns vs Rook
192 A2a) Connected Pawns
196 A2b) Isolated Pawns
200 A2c) Two Rooks' Pawns
201 A2d) Rook's and Bishop's Pawns
204 A2e) DoubledPawns
205 B) Pawns on One Wing (no Passed Pawns)
205 B1) Rook and Pawn vs Rook and Pawn
206 B2) Rook and Two Pawns vs Rook and Pawn
211 B3) Rook and Three Pawns vs Rook and Two Pawns
212 B4) Rook and Four Pawns vs Rook and Three Pawns
216 C) Pawn Races
223 D) One Side has a Passed Pawn
223 D1) Rook's Pawn
228 D2) Knight's Pawn
231 D3) Bishop's or Centre Pawn
233 E) Pawns on Both Wings
233 E1) Positional Advantage
233 E1a) Outside Passed Pawn
234 E1b) Seventh Rank
234 E1c) Active King
236 E1d) Space Advantage
238 E1e) Better Pawn-Structur
241 E2) Material Advantage
245 F) Principles of Rook Endings
249 6.3 Double-Rook Endings
249 A) Positional Advantage / Seventh Heaven
251 B) Material Advantage
253 C) Defensive Resources
256 7 Rook vs Minor Piece(s)
256 7.1 Rook vs Knight
256 A) Rook (+Pawns) vs Knight
259 B) Knight + Pawns vs Rook
260 C) Rook + Pawn vs Knight + Pawn
260 C1) Pawns on the Same File
262 C2) Pawns on Adjacent Files
263 C3) Passed Pawns
264 D) Several Pawns on One Wing
268 E) Pawns on Both Wings
269 7.2 Rook vs Bishop
269 A) Rook (+ Pawns) vs Bishop
273 B) Bishop + Pawns vs Rook
274 C) Rook + Pawn vsBishop +Pawn
274 C1) Pawns on the Same File
278 C2) Pawns on Adjacent Files
279 C3) Passed Pawns
281 D) Several Pawns on One Wing
286 E) Pawns on Both Wings
292 7.3 Rook vs Knight and Bishop
295 8 Rook and Minor Piece vs Rook (and Minor Piece)
295 8.1 Rook and Knight vs Rook
299 8.2 Rook and Bishop vs Rook
304 8.3 Rook and Minor Piece vs Rook and Minor Piece
304 A) Rook and Knight vs Rook and Knight
307 B) Same-Coloured Bishops with One Pair of Rooks
308 C) Opposite-Coloured Bishops with One Pair of Rooks
309 D) Rook and Bishop vs Rook and Knight
313 9 Queen Endings
313 9.1 Queen vs Pawns
315 9.2 Queen vs Queen
315 A) Queen vs Queen (no pawns)
316 B) Queen + Pawn(s) vs Queen
316 B1) Drawing Zones
320 B2) Exchange of Queens, Stalemate and Underpromotion
321 C) Queen + Pawn(s) vs Queen + Pawn(s)
321 C1) Perpetual Check
323 C2) Far-Advanced Passed Pawn / Active King
324 C3) Extra Pawn
327 C4) Pawn Races
330 10 Further Queen Endings
330 10.1 Queen vs One Minor Piece
331 10.2 Queen vs Rook
331 A) Queen vs Rook (no pawns)
333 B) Queen vs Rook+ Pawn(s)
337 C) Queen + Pawn(s) vs Rook + Pawn(s)
339 10.3 Queen vs Two Minor Pieces
339 A) Queen vs Two Knights
340 B) Queen vs Bishop and Knight
340 C) Queen vs Two Bishops
341 10.4 Queen vs Rook and Minor Piece
343 10.5 Queen vs Two Rooks
346 10.6 Queen vs Three Minor Pieces
347 10.7 Queen and Minor Piece vs Queen
347 A) Queen and Knight vs Queen
349 B) Queen and Bishop vs Queen
349 10.8 Queen and Minor Piece vs Queen and Minor Piece
353 11 Endgame Strategy
353 A) Do Not Rush
354 B) Passed Pawns Must Be Pushed
354 C) KingActivity
355 D) Mismatches
356 E) The Principle of Two Weaknesses
356 F) Fight to the End
357 G) Space Advantage
358 H) General Endgame Principles
359 12 Further Exercises
366 Solutions to Exercises
366 Chapter 1
366 Chapter 2
368 Chapter 3
371 Chapter 4
375 Chapter 5
376 Chapter 6
386 Chapter 7
388 Chapter 8
390 Chapter 9
391 Chapter 10
392 Chapter 12
400 Table of Computer Database Results
407 Bibliography
409 Indexes
409 Index of Players
416 Index of Composers